Starting from:

€17.50+

[ETS2 - ADDON] DAF XG+ Roof Tuning Pack

IMPORTANT: By buying this article you accepting the ToS (Terms of Conditions) of the shop. You can read it here: https://sellfy.com/alang7/terms-of-conditions/

*** IF YOU NOT GETTING THE DOWNLOAD LINKS AFTER THE PURCHASE, PLEASE LEAVE ME A PRIVATE MESSAGE HERE, OR ON MY OFFICIAL PAGE. IT'S NOT MY FAULT IF SELLFY SOMETIMES NOT GIVES LINKS AFTER THE PURCHASE. MUST BE A BUG OR SOMETHING LIKE THIS. SO, PLEASE, IF YOU'RE HAVING ANY ISSUES WRITE ME. ***

Programs used:
3Ds Max 2022;
Photoshop CC2022;
Illustrator CC2022;
Zmodeler 3;

The mod contains a total of 278 addons and sub-addons. Check the video guide, or the pictures to see what's on it!

 

Update 2.0 planned. Stay tuned!

The mod will be updated if needed. If someone leak, re-sale, or share it, I will stop updating it, and I will not give a full support anymore.

Game versions supported: 1.51 - 1.52 - 1.53. Regarding ETS2 Convoy at 1.42+ read here, paragraph 9: https://alang7.sellfy.store/faq/

### TO MAKE IT WORKING PROPERLY, YOU NEED TO USE THE FOLLOWING FLAREPACK: https://sellfy.com/alang7/p/flarepack-for-tuning-packs-10/ ###

 

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***IMPORTANT*** FROM UPDATE ***1.50+***: The lightboxes red slots has been moved to the gray's ones. Re-install the lightbox at the shop, and another gray slot will appear (xgrf_lblg1 & xgrf_lblg2). This will let you pick the logos with the backlight in 3 variants. In some cases with full black lightboxes, once you turn the lights off, you can see for few miliseconds the overlay of the lightmask. Can't be avoided unfortunately, because lightmask has his own transition (from 1.40+.. before was without any transitions), while the mesh positionated over to the lightmasked one not. Doesn't bother it anyway, it's just when you turn off the lights you see for few miliseconds the colored lightmask =)

 

#Update V2.0* (13/12/2021): New add-ons has been added! Bugs fixed! [Check newest Video guide - 2.0]

Reworked Torpedo lightmask and glass materials;
Added new Pollux lights for the Roof Bar (Painted, Skinned and Chrome) in the following variants: HeadL, HiBeam, HiBeam Yellow, PosL Yellow with the following colored LEDs: White, Red, Green, Blue, Orange, Yellow, and UV;
Added new Working lights for the Roof Bar (Painted, Skinned and Chrome) in the following variants: HeadL, HiBeam, HiBeam Yellow, PosL Yellow with the following colored LEDs stripes: White, Red, Green, Blue, Orange, Yellow, and UV;
Added new AutoLamps lights for the Roof Bar (Painted, Skinned and Chrome) with the following colored LEDs stripes: White, Red, Green, Blue, Orange, Yellow, UV, HeadL, and HiBeam;
Added new DOT LEDs for the Roof Bar (Painted, Skinned and Chrome) in the following variants: White, Red, Green, Blue, Orange, Yellow, and UV;
Added new Beacons in the following variants: White, Red, Green, Blue, Orange with the following optional colored lamps: White, Red, Green, Blue, Orange;
Added a new LEDBar for the LEDBar front slot (Painted, Skinned and Chrome) in the following variants: HeadL, HiBeam, HiBeam Yellow, PosL Yellow with the following colored LEDs stripes: White, Red, Green, Blue, Orange, Yellow, and UV;
Added new Michelin Puppets on the front in the following variants: Lights #OFF, Lights #ON: Red, Green, Blue, UV, Yellow and White with the selectable Michelin band in the following colorations: Red, Green, Blue, Yellow, and Gray;
Added the Swedish LEDs lights in the Torpedo lights slot, and on the Double Burners LEDs lights slot in the following variants: Orange/Red, White/Red, White/White, Orange/Orange;
Added new 5 extra logos for both Lightboxes;

 

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NOTE: With this addon, you need to get the newest Flarepack version that have been updated day 24/11/2021. If you don't get the newest version, the strobes bar leds will not work.

 

The mod works ONLY with the default DAF XG+ with the Aerokit INSTALLED. It will not work with thirdy party mods that edits the main truck model, and the interior model. That's because, in order to make the extra slots, these files needed to be edited. There is no other ways to let the nodes appear without editing the main models files. 

 If there is any issues, please leave me a message here.

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